How can Nintendo offer a disappointment like ACNH as a finished game?

Ca
- in Nintendo
14

I've been playing ACNH (Animal Crossing New Horizons) for a while. I already have 5 stars.

Somehow the game is bloody boring. After reaching the 3 stars there's absolutely nothing to do, except set goals, such as Completing the museum.

Somehow the game feels unfinished, and all the updates don't help. There's so much that was missing back then, such as Gyroids, the post office or the mini game island.

In addition, the game doesn't feel as exciting as it did back then: You haven't played for a long time? Your city rating is going down because of weeds and residents are moving out. Today: You haven't played in a long time? Absolutely nothing happens. There are no more punishments like moving residents out if you don't speak to them, no, residents need to address you personally and get your confirmation before they even move out.

Somehow the game is very disappointing. How could Nintendo even offer such a disappointment as a finished game on the market?

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Se

Well, the millions of players who love it punish you as a liar…

ACNH is just not a game in which you have to make a to-do list, or win levels, save a princess or the whole world.

It's a quiet life simulation, rather a game to switch off and relax, the goal of the game is to create your own goals, you want to finish the museum? Well then go ahead. Do you just want to fill the island with your favorite people? Ok, let's go. Do you want your island to look like a natural forest or a magical place? Ok, here you have 1000 items, do it.

You have to, however, do nothing. You don't have to play, you don't have to do anything perfectly. That is why a punishment is pointless, why should you punish a player if he divides his real time and doesn't play?

Maybe the game seems unfinished to you because you can't finish it, there's no goal. And maybe this type of game just isn't for you, but that's okay too

Ad

So first in advance: I've been playing the game since it was released and I still play it almost every day.

Somehow the game is bloody boring. After reaching the 3 stars there's absolutely nothing to do, except set goals, such as Completing the museum.

Animal Crossing was never about "goals" either, except maybe the obvious: paying off your debts. Everything else - house upgrades, full museum, all photos, top island rating, etc - are optional, self-set goals. Nobody forces you to chase even one of them.

Somehow the game feels unfinished, and all the updates don't help.

I wouldn't call it unfinished.

There's so much that was missing back then, such as Gyroids, the post office or the mini game island.

Even if some things are (still) missing, content has also been added to e.g. New Leaf (which is often used as a comparison) only added later through updates. ACNH is still supported and provided with updates. You will have to wait there

There are no more punishments like moving residents out if you don't speak to them, no, residents need to address you personally and get your confirmation before they even move out.

Yeah, that's a QoL improvement that I support. Should I take a break and have my dream residents on the island, I wouldn't want them to disappear when I return.

That's it: the game doesn't force you to do anything - not even to play. Do you want to take a break? Do it.

Somehow the game is very disappointing.

Is not it. You just lost motivation for the moment. Then just let it go, take a break and play something else.

How could Nintendo even offer such a disappointment as a finished game on the market?

Because it's a good game that millions of players love. However, the game with its gameplay is not for everyone.

Da

I agree. As a big fan of the series, I was able to play New Leaf for 10 hours at a time and at New Horizons it feels like senseless walking around after 1-2 hours. You could say that Animal Crossing has always been a game that was all about switching off, but in New Leaf there were all kinds of rewards (like badges, growing the city tree, etc.) and 'goals' for could reach himself. At New Horizons it doesn't feel like that at all, because apart from the design of the island there's simply hardly any content left. Even the dialogues with the animals are drier than ever. For people who lack the fun or creativity in decorating, there's not much left to do. Or, you could have just named the game Happy Island Designer.

Gu

Anyone who, after a certain 10 years in which updates and updates are also normal in the console area (thanks to expanded online options, etc.), still claims that companies are releasing unfinished games or making no effort, should finally develop with them or themselves looking for another hobby.

There are updates so that you can expand the game experience, solve problems afterwards and, above all, so that the game stays in conversation for a long time and continues to generate income. You can no longer bring out real hits every few months, so it's important that a game can stay up to date for a long time.

You don't have to like every kind of update, but you should slowly accept that or you have to stick with the retro consoles.

Animal Crossing in particular is ideal for such updates. If you play it as intended by the creators, you don't mind that the Halloween content is only now coming. And you can assume that the game will be provided with regular updates over the next few years.

I can't understand the "There was more to do in New Leaf" squad. The game looked pretty bad back then and anyone who calls forced watering of plants and fear of residents moving away as a game experience has somehow not understood the game principle. Quite apart from that, even in the basic version you have more options in New Horizons than you ever had in New Leaf. And that's not just a subjective opinion.

Or maybe you just have to accept that you may have outgrown these types of games. Interests change. You have to be able to accept that.

wa

If the game had already been released with all the events and features, it would probably have taken more time and couldn't have been released in March. Developing such a game takes a lot of time.

The game receives regular updates for this, for several years. Much more is planned for several years.

If all of this had appeared all at once, many would have played through everything with the help of time travel and would now have no more motivation. The regular updates ensure long-term motivation. We look forward to future updates and features.

Ca

About the updates:

Under updates I mean something like the Halloween update, where you really get good, new things at the right time. But what comes out next to the event updates really should have been there from the start. We had to wait a month for bushes!

Ca

I'm also happy with the event updates, but there were only bushes a month after the release. I think updates should be extensions and not those that really should have been there from the start, regardless of whether the game would have been released a month later.

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Gu

The bushes weren't planned for the beginning. Where is the problem? That doesn't make the game more unfinished. Not to mention the fact that it blended in well with the nature day at the beginning of May. So the intention is easy to see.

Always trying to compare is not a good thing. It's a new game: there doesn't have to be anything. One could legitimately have removed all of the old characters and created something entirely new. It's not New Leaf 2 and, luckily, it isn't supposed to be. If New Leaf was so great, why don't you keep playing this?

Gu

I'm not bored with New Horizons, so I don't have to look at it. As I said: pink nostalgia glasses are never good. ; )

Se

Oh of all this YouTuber, he is anti-everything, I could refer to 10 others who think the game is great, it's a matter of personal taste