How is the game industry booming?

El
- in Nintendo
14

Video and computer games are selling better and better…

How can that be?

1. Virtually every "gamer" has more games than he could ever play through. Everyone complains about it… With dlcs, etc., many games are never really through (e.g. Sims4 is very old, there are still dlcs today)

2. Games are getting more and more expensive, the industry is getting more and more profitable and less customer friendly

3. Digital games whether PC Nintendo or PS Xbox CAN NEVER BE SOLD MORE

4. There are already signs of it, in a year at the latest there will be subscription models for games like Netflix. Then byebye steam (hopefully)

5. People get upset about epic because they have secured a few exclusive titles… But the steam has 99.99% of all games exclusive is completely ok… Aha

Hence the question: are players really that stupid? Many are nerds and therefore clever by definition.

Since 1991 I have started practically nothing else in my life than video games. But what is going on there today, I can donate 60 euro every time a new game comes out…

Pa

My friend was also a gamer who needed every game to be released. And the "problem" was: It was all his, no girlfriend, only school / later work / the mother cooked the meal and it was ready. It was just routine to relax and sit in front of the Ps4 and chill. And when you're in the hype, you want to take everything with you, ideally with pre-order bonuses and all the trimmings. Because you have nothing else. He went, for example. Also never at a party or anything. In the evening you just gambled and you were in your own world.

Since we've been together (almost 2 years) he doesn't care about most games (of course he still plays from time to time) or that you have to be the first, even though you still have enough other games at home.

So my conclusion on the question: For "true gamers", gaming is everything. They pay as much for something like others, for example. Then for clothes or shoes (e.g.) because they "don't care" how they look (1 pair of Nikes is enough and not 5 in different colors).

Cr

PC games are actually pretty cheap when you put the price in relation to the playing time. If you play a game in 80 hours and pay 50 euro for it, then you pay 63 cents an hour. Compare that to going to the cinema, an amusement park or a swimming pool. And many games are much cheaper than 50 euro and the playing time is longer. Computer games are a bargain, they can get a little more expensive.

El

Ahem 60 euro is the base price. There's also the supermegalimitedspecial edition for 500 euro and whatnot. You can always pay more!

Take a look at what paradox is doing on steam, then Red ma again about cheap…

And then where do people get their time from? I work 40 hours a week because I need furn rpg with 100 to 200 playing time n a few months… By then, roughly 1000 new games have appeared…

Cr

You don't have to buy a special edition. There are also a number of games that cost well under 50 euro. Also AAA games. I don't know where they get the time from. It doesn't matter if 1000 new games appear in that time. Not everyone likes every game. Apparently they can still find enough buyers.

El

I don't buy anything at all unless I know 100 per that I'll play it.

Far below? In the sale vll still… Even the titles often start at 60 euro today.

Gog sells ancient games where they don't do anything other than dosbox for 5 to 10 euro… Before that was mostly abandonware…

And that you can't sell anything if you're fed up with gambling is totally ok?

ve

It is also the case with film lovers that they have hundreds of films and yet there are always new films coming out that you want to watch. The argument doesn't really make sense. There are always new game concepts or successors to games that you want to play again, etc.
Then stop supporting companies like EA that only act out of greed, but rather small indie developers. As long as there are enough people who let themselves be milked, there will always be companies that take advantage of it. The consumers determine the market. In addition, games are extremely stable. The average price of $ 60 has been constant for many years.
Many people do not want to sell their games again, but collect them out of nostalgia. If you are dissatisfied with the game you can return it to Steam, for example.
Whether subscription models will prove their worth remains to be seen, if they can, you can be sure that Steam will offer that too. At the moment, pages like Humble Bundel are attractive where you can really choose what you want to get.
Steam doesn't have any exclusive games, at most those they have produced themselves with Valve. The developers go to Steam voluntarily because they are offered a huge platform there. Epic has actively paid developers to only publish their games on Epic.

Pa

Yes, exactly, once you've dealt with it and you like it, you're in a frenzy. Money is then a minor matter.

Jo

Probably because not every gamer likes every genre. There are enough people who only play one genre such as shooters and the other genres rarely play.
No not really, games are cheaper than ever these days. At that time you paid a good 120DM for a Monkey Island, nowadays you get NEW PRICE, most of the games for 40-45 euro at key sellers and co is a great collector.
That's right, but there's still a lot of physical content currently on consoles. The 80 euro that are now being rescheduled is probably the last step to dust off something in this area. Production costs are significantly lower with the digital version and so the games are also cheaper, see the PC market here.
There are not only approaches because they have been around for a long time. Game Pass, EA-Play, Uplay (I don't know what the name was) PS + and and and. The offers are already more than top in terms of price, but still not used so blatantly because the users still want to have their games themselves. The end through Steam is unlikely to happen. The number of users on Steam has not even begun to change, has even increased. The same for Epic and Co, only you have no insight there.
Sorry, but you can clearly see here that you did not understand what it was about. Epic Games bought the exclusivity although some of the titles were advertised on Steam long before. Something like that disturbs the players.

Steam has NO exclusivity and never paid any publisher or developer to ONLY publish the games on Steam, unlike Epic where it is said that the game should ONLY come on this launcher and no other.

That is a very big difference, here you should better find out why the players are / were so angry.

Since 1991 I have started practically nothing else in my life than video games. But what is going on there today, I can donate 60 euro every time a new game comes out…

Then you should know that games were much more expensive back then. Of course, all the microtransactions are the last rubbish, but today you can get good games very cheaply, especially thanks to HumbleBundle and similar providers. In addition, there are now a bunch of good indie developers who would never have made it back then.

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1. Virtually every "gamer" has more games than he could ever play through. Everyone complains about it… With dlcs, etc., many games are never really through (e.g. Sims4 is very old, there are still dlcs today)

yeah, but not everyone buys every game. Sims e.g. I'm not interested…

2. Games are getting more and more expensive, the industry is getting more and more profitable and less customer friendly

no, games are not getting any more expensive. Back then you paid your 120-140 DM for the games… Nowadays, thanks to keystores, you can get games cheaper than ever before. Bundles like the one from Humblebundle take this even more to the extreme

3. Digital games whether PC Nintendo or PS Xbox CAN NEVER BE SOLD MORE

yeah, and I accepted that on my Steam account with hundreds of games. I'm not the kind of person who sells games anyway. Have enough here e.g. GB games lie

4. There are already signs of it, in a year at the latest there will be subscription models for games like Netflix. Then byebye steam (hopefully)

which address at most a small sentence of the players. No, it won't die out Steam. There are enough who prefer their local library.

5. People get upset about epic because they have secured a few exclusive titles… But the steam has 99.99% of all games exclusive is completely ok… Aha

This shows that you don't deal with it… If someone publishes a game on Steam, they still have the option to bring it to other launchers. The publisher's choice is that many don't do that and only publish on Steam.

Epic, on the other hand, secures exclusive rights and thus excludes all other launchers for a time… This also means that certain titles that were already available for pre-order on Steam (or games that have already been released) have been removed from Steam and then reinstalled published on Epic.

Hence the question: are players really that stupid?

No, but your train of thought is not well thought out

Many are nerds and therefore clever by definition.

If you think. Prejudices are always nice

Since 1991 I have started practically nothing else in my life than video games.

Then you should know that games e.g. Were more expensive.

But what is going on there today, I can donate 60 euro every time a new game comes out…

Then do it. Or… Don't buy every piece of junk just because it's "new"

El

I know. But to what extent is that something positive?

El

5. Steam has everything exclusive in the sense that you can't play anything without steam.

And as I said, as soon as the key is activated, the game can't be sold.

4. Subscription models will prove themselves the only question is when they will prevail and not whether.

Check out game pass. 6 euro or so a month and already a considerable catalog including BRAND NEW AAA titles.

Hmm, do I "buy" the MS Flight Simulator for 60 euro or for 6 euro a month? No, I'm sure people will play for 10 months now because from now on the next hyped must-have title will no longer come out every 5 minutes

3. Uh, you can return a game to Steam within 2 weeks of purchase. They probably don't want to sell their collection today, but in 3 years because they need money or whatever.

This short-sightedness these days sucks, sorry.

2. I'll only do it. 60 euro is certainly not the average price because that is practically always the standard version today. You can cost other versions of dlc etc. Not just thought away these days. There are games that are only really complete with dlcs… Paradox has practiced the strategy since it was founded and nobody is bothered by it.

1. A film lasts a maximum of 3 hours. A game between 10 and 100, open at the top. In my opinion, this collecting makes more sense for shorter ones. And if the film lover wants to sell his collection, he can do that for good money. The steam enthusiast will then look as stupid as I where I was aware…

BTW have about 2000 games digitally, played at best 5 to 10 percent…

Oc

I'm sorry I lost it ^^

I wanted to press helpful

Jo

Happened, I know.

ve

If it didn't make sense to collect these then these people wouldn't exist and still they exist. Practically all of my friends collect the games I have bought and don't want to sell them. I think anyone who suddenly gets into financial difficulties has better options than selling an age-old collection of games, especially at a time when older games cost next to nothing on key sites. If that's really that big of a point for you, you would probably have to switch to hard disks or a game console, as they usually sell all games on hard disks.
The price of many cheap games stabilizes the AAA titles which offer additional packages and DLCs. DLCs are a great way to expand the game for hardcore fans who just want to spend hours with this game. If you buy the most expensive versions and a DLC season pass for everything, it's your own fault if you only spend a few hours with it. Companies that abuse this concept and delete extra parts of the game to sell it as DLC like EA simply have to be boycotted. You can't do more than that (you are already doing as I have seen from the comment). Simply to protect Paradox. Programming such massive real-time games is a huge job and costs accordingly. Their base games are really done, polished, and good, but their Cash Grab DLCs are punished accordingly by negative reviews from loyal fans.
Anyone who buys a game to have many hours of fun should also be able to do without reselling it. Some people have hundreds of hours of fun playing games for an hourly rate of a few cents. Nobody expects to buy a ticket for a film in the cinema and then resell it for a little less. Entertainment costs money. Game companies also have to live on something and if their game is sold on 3 times it is not really fair to the studios either.
As I said, if enough people like it, it will prevail the market will depend on the consumer. But I dare to doubt whether this is a good development. In the past, Netflix was able to excel at producing really good series, but since the competition has also picked up, it is no longer about who offers the best series but who can produce the most programs. And what has done mass in the games industry was unfortunately already allowed in the 80s with games like E.T. The Extra-Terrestrial or see today's mobile app game market. If you buy an expensive game then that should also be a good consideration, because you know that you will spend many hours with it, just 6 euro a month ensures that the consumers can rashly get games because 6 euro is not that much pose a big problem if you don't like the game after all. That will almost certainly ensure that development studios have to switch to cheap games that are also worthwhile if the consumer only spends a few hours with them and accordingly has to pay little.
The developers go to Steam and offer their games there because Steam offers such a large platform. Many of these games can also be found on Humble Bundel or GOG. The developers are not tied to Steam, which doesn't make them exclusive titles. Epic has signed a contract with the developers that they are not allowed to sell their game elsewhere. THAT is exclusive.