I'm currently playing DK Country Tropical Freeze, which I spent 55 euro on, and I'm not getting any further. I'm currently with the boss in world 3 - so I can only play half the game with that. That "frustrates" extremely - despite the alleged "beginner mode".
However, this is not the first game in which I shot my controller out of the window - I also found NSMB much too difficult for the DS - I don't need to talk about all the old retro games, then you can forget them anyway ( e.g. SMB3 or DK Country Series).
Is there a reason for Nintendo making the games so difficult? To deliver content for core gamers such as Domtendo or ZOMBEY (which games like
Refer to SMB lost levels as baby games)?
Why don't they make games where you can always choose the level of difficulty yourself?
Practice creates masters.
I'm quoting Soulsborne… GIT GUD
That makes the win all the sweeter.
Thank you
I have to honestly admit that I've never really had problems playing through Nintendo games. The only game that I didn't play through after purchasing it is Zelda Majora's Mask, but that had other reasons than the level of difficulty. Normally, Nintendo actually does quite well at presenting a balanced level of difficulty.
I can really only recommend that you play the game more often to get better. You can do it.
Nintendo always makes sure that the games are playable for everyone. The only major exception here is the Donkey Kong range. This is intentionally made very difficult, but the Mario platformer, except of course Lost Levels, are actually designed so that everyone can play them.
But otherwise all I can say is keep grind and try to get better.
What exactly is your problem with the 3rd boss?
Many complain that games are too simple! What should Nintendo do there?
Donkey Kong Country…
Just thinking about it makes me feel cold, it's so difficult, but at least no controller broke.