Moin friends, quick question and although I plan to start streaming on Twitch (games: Raft, Rocket League, Battlwfield 5, R6, etc.), I don't know if my PC can do this smoothly and smoothly. I also want to record YouTube videos and that in liquid quality. I once took a picture of everything that might be necessary for it, would celebrate it if you could take a look at it and possibly help me. P.S once streamed raft but there were very heavy scooters and you sometimes streamed briefly at 20 fps and at r6 it looked like I was lagging content (e.g. Lagging back all the time) although that is not the case. I would appreciate help from LG KarlDieKrabbe
Yes in any case, so from the Cpu it fits but the graphics card is also important for dei games and I don't know what you have
Sorry I forgot. Have a Geforce RTX 2060
Yes, it is completely sufficient for streaming at 60fps FullHD.
Yes, I could do it, I would just try it but do 30fps instead of 60 fps
Okay, I'm happy to hear thank you, but what could be the reason for it sometimes jerky or sometimes quite nice fps drops come into the stream
All right, thanks, you can look at 30 fps, but I don't understand the fps frops at raft is not really a game that needs a lot of power
So i think raft needs scho bisle performance and 30 fps are more than enough
So to stream> that's enough. For YouTube you should urgently shovel free storage space (or install another hard drive) and then turn the quality a little higher. 6000kbps in constant bit rate is neither much nor good for a 1080p video. Here I would rather go to cqp (constant quantization parameters) which results in a variable bit rate for constant quality. However, storage space is required for this
If you use the graphics card as an encoder, definitely. Even if I wouldn't stream directly to 1080p if I were you, firstly because of your not outstandingly good uploads and secondly for the reason mentioned in the following video from 7:23 am
Many Thanks! Find the fps drops when streaming but somehow strange
Thanks, I'll have a look at it!
First I would shovel some memory free.
The ram is also a bit slow which doesn't necessarily have to be a problem. You can try faster ram.
It shouldn't be the internet, you can look for people with similar problems on Reddit.
I see you related the screenshot to streaming 720p, probably 60fps, 5000 bit rate and the load on the graphics card on quality.
If everything should run smoothly with this, it definitely looks correct, sensible and acceptable.
If certain games stutter with it, switch to "performance" instead of "quality" and / or lower the game settings sufficiently until it becomes smooth.
I wouldn't go any higher with the resolution, but you can try 900p if you really want to. For upload speed and hardware load probably problematic depending on the game.
Have a very similar upload speed…
When recording, you can go much higher with the bitrate, because no upload speed is necessary. At 720p, however, about 10,000 should be enough.
At 1080p about 20,000 would be enough for my taste. A little bit of testing doesn't do any harm.
So it may be that you can create e.g. 900p or in extreme cases 1080p clean enough in contrast to streaming.
You can also try to load the CPU (encoder x264) instead of the GPU.
Could work better depending on the game. So I would just not completely rule out the CPU load without testing.
You can also try Lanzcos with the scaling filter. This should make the image sharper, which would look better with a clean image.
As soon as you stream on Twitch, you can write in keyfram interval 2, otherwise leave it as it is.
Lookahead and psycho visual tuning have to be tested.
With my hardware at the time, it was better for me to turn it off, but it's not the same for everyone.
By the way, never tick the "Resize output" tab in the "Output" tab. Otherwise you get pretty big quality problems.
You can only scale down in the "Video" tab under "Scaled resolution".
By the way, streaming and recording at the same time is not very recommendable = more stress on the PC.
Well, it's just a lot of testing and compromising.
Therefore, if possible / sensible, either 2 graphics cards or 2 PCs or console + PC are used.
Wow a very helpful and good answer!