First of all, I'm an Xbox fanboy, but try to be as fair as possible.
The XboxSeriesX has 12,155 teraflops and the Ps5 only has 10.3
Teraflops don't tell you about gaming performance, they just show you the possible tube performance of the console.
Instead of using more cu's, the Ps5 uses a higher clock rate of 2.23ghz in the GPU. That's 22% more than the XboxSeriesX and the higher clock speed boosts all the things that are there to enable better gaming performance.
Minute 8:07, Mark Cerny mentions a few advantages.
What do you all mean?
To do this, the Ps5 uses liquid metal cooling and uses the entire back for cooling.
I guess the Xbox will, by and large, perform better.
However, this is difficult to say, especially for consoles, as there are few direct benchmarks (no Firestrike, Cinebench, etc.).
I doubt whether the Liquid Metal Cooling (as far as I know it is actually just a thermal compound) brings as much performance. I rather suspect that the operating temperature will be lower.
Btuh I have now stroniert my xsx. How do you know the xsx will offer better gaming performance?
What dates do you fix that?
On the teraflops. However, this is difficult to say for the consoles, since the correct benchmarks are missing and the systems are then too different (drivers, firmware, etc.)
However, I personally think that when choosing a console, the decision should be made based on the game lineup, not the pure performance.
What is the point of great hardware if there are no games for it.
And if you want awesome technology, buy a PC.
Edit: But that's my subjective assessment. I don't have any prototypes or internal documents or anything.
But the teraflops don't say anything about the gaming performance, just how many math problems can be calculated.
Which factors does gaming performance depend on?
I take the 120fps from Microsoft more than the Sony people.
This is quite difficult with the consoles, since they are APU systems with minimal to no monitoring.
The XboxSeriesX has 12,155 teraflops and the Ps5 only has 10.3
πTo be precise, xie Playstation only has 9 teraflops. The 10 teraflops are only reached in the boot cycle.
Teraflops don't tell you about gaming performance, they just show you the possible tube performance of the console.
That's true, but you can achieve higher resolutions and frame rates with more teraflop per second. It means that Microsoft could use 8K in the future compared to Sony, Sony will not be able to do that, since the Playstation 5 already has problems with 4K.
Instead of using more cu's, the Ps5 uses a higher clock rate of 2.23ghz in the GPU. That's 22% more than the XboxSeriesX and the higher clock speed boosts all the things that are there to enable better gaming performance.
πSo the Playstation 5 will definitely not get any better, because the Xbox does set lower clock rates, but this is irrelevant as more CUs are installed and you have less waste heat than with the Playstation 5.
To do this, the Ps5 uses liquid metal cooling and uses the entire back for cooling.
π What brings you the best thermal conductivity when you have a sorry but very small heat sink and very small cooler?
Very small heat sink / cooler? Have you even seen the inside? That thing is huge. π The two fans too.
120mm fans are not that big for me⦠And above all, they don't look like they were specially designed for the Playstation 5.
They look more like USB fans from a cheap shop