The Seriesx only manages 1440p60 while the Ps5 manages 4k60, although the XboxSeriesX has 12 teraflops and the Ps5 only 10.28
It depends on how the game developers optimize it and not on the hardware. That's why you can't always achieve constant 60 fps and 4k on a pc because the games are hardly optimized on it despite high-end hardware
Would like to see the source so far I haven't seen a game in 4K native at 60fps on Ps5?
All launch titles except for watchdogs (4k but only 60fps and probably (unconfirmed) Demon's Souls at 1440p.
And optimized games like Ghost of Tsushima now to 4k60.
There's more
But is the 4K also native or is it rendered by the console? I haven't found anything where is Yakuza in 4K 60fps on PlayStation either? In addition, the game itself doesn't look that great, although it is known that Ghost of Tsushima has more frame rates of 60fps 4KHowever, 4K is nowhere written or mentioned. If Sony thinks to write a report for every game that they have optimized, Microsoft could start with the first generation of a game! It's just stupid to say, we leave it up to the developers of a game to decide whether they want to optimize it for the PS5 and continue to play with the savegames "With Xbox, a developer doesn't even have to optimize something and why? Well, because that's the console alone gets there.