Xbox one vs ps4 pro differences from graphics?
Xbox has the slightly better graphics, but I don't really notice any difference from the graphics.
Either you have not read the question or you are ignorant.
You are comparing a "standard" console with a pro version. Of course, the PS4 Pro is extremely superior in performance to the XB1. Even the standard PS4 is clearly superior to the XB1.
On the XB1, most games run in 900p, some in 1080 and some in 720. On the PS4 it is usually 1080p, on the PS4 Pro mostly around 1440p upscaled to 4K. In addition, some of the pro consoles have better textures.
Then answer it maybe I'll learn something now. Oh yes, you already have
Xb1 and ps4 are graphics same as YouTube
I've watched more than enough tech analysis on YouTube to know the differences. If you want to continue your education, I recommend the DigitalFoundry channel.
But if you count the Xbox one X to it, the console is the most powerful.
Yes, of course, but the question explicitly asks for "XBox One and PS4 Pro".
The PS4 is NOT significantly superior to the XB1. This is a myth that has long since been refuted (shortly after its release) and the PS4 Pro is just a little bit better than the normal one. I don't know why you make such false statements here.
At the very beginning the games ran in 900p and reached 60fps, the PS4 games in 1080p ran in 30 or stuttered at 40 fps.
1 year after release, all games ran on both consoles in 1080p and FPS depending on the game, Order 1666 (or so) ran pretty bad and also had bars.
I make false statements? I think you want to troll me… But here is some information:
The XBox One had problems keeping up with the PS4 right from the start, since the PS4 is equipped with GDDR5 and the X1 only with slow DDR3. An attempt was made to compensate for this with an ESRAM, but it didn't really work
https://www.ign.com/...ison_Chart once a list where the difference in performance becomes quite clear.
And as far as the PS4 Pro is concerned: Most games do not run with much more FPS, but are much more stable. There's a huge difference in the graphics performance: The PS4 Pro has 4.2 TFlops, the PS4 only 1.84 (XB1 only 1.30 by the way). And you clearly notice the difference.
If someone makes false statements here and clearly reveals his ignorance, it is you.
Justify your statements based on a few games that are available for both platforms.
The article explicitly says that only a few companies release the values. And based on the values you see, you can see that what I said is correct.
No, she had no problems keeping up. 900p in constant FPS is better than jerky 1080p. You even said it yourself: most games run more stable. Before that they were unstable, so jerky. Teraflops say absolutely nothing. And as I said, the FPS are now stable, as was the case with the XB1. Therefore, the PS4 Pro is not extremely superior. Yes it is superior, it also came out later and has a few hardware improvements, but stable FPS that the XB1 can do and 1440p and 4K scaling is NOT EXTREME.
The reason is the list you showed yourself.
And based on the values you see, you can see that what I said is correct.
Where do you see that please? You can see that many titles run much sharper in a direct comparison on PS4.
There may be outliers here and there, but some things are undisputed facts:
The PS4 delivers significantly higher resolutions than the XBox One. Reminder: The number of pixels at 1080p is 44% (!) Higher than at 900p.
The frame rates of the XBox One are by no means higher or more stable. And the frame rates of the PS4 are by no means generally unstable.
The PS4 Pro delivers more stable frame rates than the PS4 (and of course also the XBox), in the sense that the target frame rate is better maintained or achieved at 60 FPS. Therefore, the standard consoles do not have to run jerkily.
The PS4 Pro delivers significantly higher resolutions than the PS4 and many times higher than the XBox One. As a reminder, the number of pixels at 1440p is 77% higher than at 1080p.
Let some data grow over to large multiplatform titles that support your statements or refute mine…
As I said, those were a few games. And they ran better.
BUT in the games that used 900p instead of 1080p. And the 1080p games were unstable because, as you said yourself, the games on the PS4 Pro are more STABLE. This only leads to the conclusion that they were previously unstable.
No don't have to, 40fps are not jerky after all, but that wasn't the case with the games at the beginning.
1440p is not significantly higher than 1080p, you hardly see the difference. And it rarely has 4K, upscaling is not a real 4K. And yes, that is more than the XB1 is clear.
I can't think of Multiplatform spontaneously. What I remember from my head is Killzone Shadowfall, it went terribly. And as I said, the order thing game. It was a while ago that I had dealt with the stuff, I assumed that no more nonsense would be told, but unfortunately that is probably still the case.
You keep repeating your claims, despite being asked to do so without any evidence. At this point, there's no need for any further discussion.
To the uninvolved reader: Take a look at the technology analysts at DigitalFoundry of a few games available on both platforms, then you will see who is "telling nonsense" here…
If you ignore my statements and don't see that you contradict each other, then I can't do anything about it.