I got hold of an Xbox Series X. Now I just notice a bit of screen tearing in games like Red Dead Redemption 2 or What's Dogs Legion. But somehow I felt the only one who saw it. I can't find anything about it on the Internet. I had an Xbox One X before and had played the games long enough and never noticed or seen it. I was looking for a solution for a long time and then I came across that this could also be due to my TV. I have a Samsung UHD television from 2016. I was told I have to turn on the game mode on the TV so that the screen tearing starts to stop. I turned it on and it all feels faster and funnier while gaming than before. Screen tearing has stopped so the strong one. In some places I notice it when I pay close attention to it.
my questions is my TV too old and should I buy a new one?
Does the game mode do anything at all or should it stay off because I have no idea what it does and whether that is worse to have it on.
Or do you have the same with your new console?
No, it's definitely due to the Xbox.
Enter (on Google): Xbox series X tearing. You will find a lot of material there.
Microsoft did a very bad job with the devkits.
The Xbox Series X uses AMD FreeSync to avoid ScreenTearing. Your TV has to support that too. In itself I would definitely buy a new playback medium with HDMI2.1. I myself use the Series X with a 4K @ 120Hz panel including AMD FreeSync & absolutely can't complain.
Had already looked there but there was only that the line at Assasins Creed Valhalla have the problem or I looked wrong π
The thing is the technology is completely expensive. Finding a TV under 1000 euro is difficult π π
TVs with HDMI 2.1 support VRR - so from then on there should be no screen tearing as far as I know
That's right. This is not due to the console but to the terribly poor programmed games from Ubisoft.
Take a look at the LG NANO867NA. At times it was under 600 euro and has everything the Xbox needs.
I noticed that too π π but with Red Dead Redemption 2 it's too π
Yes. This is probably due to the playback medium.
Funnily enough, not all of them. It's been a mess since HDMI 2.1 was out, and it's been two years now!
Of course this is due to the xbox. This is the case for various games with different developers. Very prominent stop at AC Valhalla.
That's how it looks. Most of the time, the full bandwidth is not supported at all.
Samsung has been supporting this with its Qled TVs since 2018.
Even went on the One X and my Q7 from 2018.
A brand new HDMI 2.1 TV is therefore not absolutely necessary.
And where do you get this info from. According to my research, the problem is specific to AC. Nothing is reported from others.
Yes, that's right. Nevertheless, the purchase of a device with HDMI2.1 would be future-proof & would offer the opportunity to enjoy the full potential of the NextGen consoles.
First of all the post from the operating room, then of course Microsoft gets ahead of this in most games by simply luring games directly to 30fps so that there are no frame drops or tearing: https://www.spieltimes.com/news/red-dead-redemption-2-runs-at-30-fps-on-xbox-series-x/
https://www.thegamer.com/dark-souls-3-is-60fps-on-ps5-but-locked-at-30fps-on-xbox-series-x/
https://www.computerbase.de/2020-05/xbox-series-x-30-fps/
https://www.computerbase.de/2020-10/yakuza-like-a-dragon-xbox-series-x-4k-30-fps/
The question is how good it is, especially in comparison to the often mocked PS5 (which is of course garbage). Because I can do 4K with my 100 euro GTX 1060. And with that I have FHD without frame drops.
Whether 40 Gbps or 48 Gbps is irrelevant for the normal consumer.
No, if I buy a 4K HDR TV and that doesn't work, that's annoying.
:) That's all possible with 40 Gbps, you lose with the missing 8 Gbps as far as I know only the 4: 4: 4 chromaβ¦